CS6513 COMPUTER GRAPHICS LABORATORY
LIST OF EXPERIMENTS:
IMPLEMENT THE EXERCISES USING C / OPENGL / JAVA
1. Implementation of Algorithms for drawing 2D Primitives – Line (DDA, Bresenham) – all slopes Circle (Midpoint)
2. 2D Geometric transformations – Translation Rotation Scaling Reflection Shear Window-Viewport
3. Composite 2D Transformations
4. Line Clipping
5. 3D Transformations – Translation, Rotation, Scaling.
6. 3D Projections – Parallel, Perspective.
7. Creating 3D Scenes.
8. Image Editing and Manipulation – Basic Operations on image using any image editing software, Creating gif animated images, Image optimization.
9. 2D Animation – To create Interactive animation using any authoring tool.
OUTCOMES:
At the end of the course, the student should be able to
Create 3D graphical scenes using open graphics library suits
Implement image manipulation and enhancement
Create 2D animations using tools
LIST OF EQUIPMENT FOR A BATCH OF 30 STUDENTS SOFTWARE
C, C++, Java, OpenGL HARDWARE: Standalone desktops – 30 Nos. (or) Server supporting 30 terminals or more.
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